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Unlimited items
This trick requires the W-Item materia. The materia is obtained after your party parachutes back into Midgar in Disc 3. After entering the subway tunnels in Sector 8, your party may walk away from the screen and encounter the Turks, or walk towards the screen to reach another subway section. Select the second choice and follow the subway tunnel until it ends at a dead end with the W-Item materia.

Equip the materia on the character with the item to be duplicated. When a battle begins, select the W-Item entry on the battle menu, select an unimportant item and use it on any character. On the second item choice, select the item to be duplicated by pressing Circle, then press X to cancel your selection and increase the number of that item in inventory. Repeatedly press Circle followed by X to accumulate 99 of the duplicated item. Note: This will only duplicate item selectable in battle and can not be used to duplicate the various sources, materia, weapons, or armor.

Refill HP
Cast Regen-All on your party, then quickly open the PlayStation lid when all opponents have been defeated. The game will be unable to load the victory screen, and may glitch while the HP for each party member fills. After everyone is at full health, close the lid to resume the game.

Easy Battle Square handicaps
During the "slot machine" handicap sequence, rapidly tap Square in the Battle Square section at Gold Saucer. The slots will slow down, allowing an easier selection of your handicap. Note: This trick will also work in a similar manner with Cait Sith's limit break.

Easy Chocobo races
While racing a Chocobo, hold R1 + R2 to slowly restore energy.

Cast magic three times at an opponent
Have all characters with Reflect status. Then, cast any attack spell on all three of your characters. The spell will bounce three times into the enemy, each with the attack power of a full spell.

Hints
Extra money
Sell a Master level All materia to get 1.4 million Gil. Since another All materia will appear when the original reaches master level, there will be no loss in usefulness.

Prevent back attacks
If a battle begins with a "Back Attack", press L1 + R1 to turn your character around before your opponents get a shot.

Nibelheim safe combination
The combination to the safe in the old mansion in Nibelheim that contains the key to enter the basement (and get Vincent) is Right 36, Left 10, Right 59, Right 97. Note: Push the button used to talk to people to select each number. After opening the safe and fighting the monster inside, a key to the other part of the mansion and Odin summon materia will be found.

Finding Vincent
Take the key from the safe that contained the Odin summoning materia in Nibelheim. After defeating the Boss, Lost Number, walk down into the basement. Open the door that was previously locked (right before enter the room with Sephiroth). Talk with Vincent, after finding him inside the purple coffin. When leaving the room, he will offer to join the party.

Turtle's Paradise prizes
The Turtle's Paradise restaurant in Wutai has hidden six flyers with their advertisement in various locations. Collect all six flyers and return them to the restaurant owner to receive a prize consisting of a Power Source, Guard Source, Magic Source, Mind Source, Speed Source, Luck Source, and a Megalixer. The flyers are located in the following places:

Sector 5 slums, on the wall upstairs in a house on the east side of town.
Posted on the bulletin board of the lobby of Shinra HQ.
On the wall next to the item shop in the Ghost Hotel at Gold Saucer.
Attached to the wall at the Tiger Lily Arms Shop in Cosmo Canyon.
On the wall next to the inn keeper's desk.
In Yuffie's basement (next to Turtle's Paradise), check the banner on the wall outside the trap room.
Materia to beat Weapons
Use the following steps to make the battle with the Emerald and Ruby Weapons easier. Note: This must be done after Meteor is summoned and the Highwind is in your possession.

1. Before fighting either Weapons, find and equip the Morph Matera before returning to the Undersea Reactor in Junon. Go through the sight-seeing tunnel (where the ocean can be viewed) and enter battles until the Ghost Ship appears. Use Morph when the enemy is low on HP to change them into an item called "Guide Book".

2. Leave Junon and return to Kalm. Go to the last house on the right, next to the bar. Go upstairs, where an old man will be encountered. He will explain how he wants to understand the afterlife, and ask you to find three items: Guide Book, Earth Harp, and Desert Rose. He will notice that you already have Guide Book and give you the Underwater Materia.

3. Equip the Underwater Materia. It does not gain AP and will not duplicate. This Materia removes the time limit when Emerald Weapon is encountered.

4. Defeat Emerald Weapon (a few mastered Mime and Knights of the Round will be helpful) to receive Earth Harp. Take it back to Kalm and give it to the old man to receive Master Summon (Red), Master Magic (Green), and Master Command (Yellow) Materia. These Materia can not level up or duplicate, but have all the abilities of their single counterparts. Master Summon grants all Summons for as long as MP are available. A similar effect is also used by Master Magic. Master Command is a little difficult to work with, but is still worth it.

5. Equip the new Materia and ram into Ruby, who is minding its own business in Gold Saucer. With luck, the single character Ruby allows to stay and fight will be ready to deal with this massacre.

6. Defeat Ruby and take Desert Rose to the man in Kalm to receive a Gold Chocobo. You probably will already have one, as Knights Of The Round is required for the Weapons battles. A good combo to use against the Weapons is HP Absorb + Knights (mega damage and mega boost in HP).

Easier Ruby Weapon battle
Kill two members of your party before fighting Ruby Weapon. Have the Summon Phoenix materia equipped on the remaining character, then run into Ruby Weapon. When fighting, Ruby will only attack the live character, and therefore not use the Quicksand attack. Wait until the Weapon sticks his claws in the ground. Then, use Summon Phoenix to attack it and revive the dead party members. All three party members are now available for the battle.

Another strategy is to have all characters equipped with the Final Attack + Revive or Phoenix materia combination. Have one character equipped with a weapon or armor containing Knights Of The Round + MP Turbo. Also have a Mastered Magic Plus materia (not MP Plus) somewhere else in the weapon or armor of each character. Have all three people wear the Mystile armor (first from Midgar Raid, second from North Cave, third from Ultimate Weapon when it is over Midgar). This will prevent Ruby's Ultima attack from injuring your characters. Kill two characters, then enter the battle with Ruby Weapon. When the Weapon's claws are in the ground, revive the two dead characters, and have W-Summon cast Knights Of The Round and have the other two characters Mime. This will hit Ruby Weapon for 9999 damage each time. It should be defeated after eight to ten rounds of this type of attack.

Another strategy is to kill two of your characters, then equip the following materia combination: HP Absorb + Knights Of The Round, W-Summon, Mime. Use a hero drink, then summon the Knights Of The Round. Each time he/she will gain over 9,000 HP points. Then, simply Mime this attack until the Weapon is defeated.

Another strategy is to use Mime in addition to the Final Attack + Phoenix materia combination. Get Cloud's limit bar full, and start the battle. Ruby will take your other two characters away with Quicksand. Attack with Omnislash. At Cloud's next turn, select Mimic and Cloud will use the Omnislash again. Repeat this attack. The only drawback to this strategy, is the need for a little bit in the limit meter. Without it, Cloud will jump forward after a brief flash, and Ruby Weapon will attack. When Cloud does the limit, the game will act as though you had a full limit bar, and delete all that remains in it. To effectively make this trick work, make sure Ruby Weapon hits Cloud before doing the Omnislash again.

Easier Emerald Weapon battle
Equip a member of your party with a Gravity materia, at any level. It will hit the Emerald Weapon for 9,999 damage. Using this and the Quad-Magic combo can take almost 40,000 hit points from one attack round alone.

Another strategy is to equip the following materia combination: HP Absorb + Knights Of The Round, W-Summon, Mime, Underwater (and nothing else). Use a hero drink, then summon the Knights Of The Round. Each time he/she will gain over 9,000 HP points. Then, simply Mime this attack until the Weapon is defeated. Keep your materia number as low as possible, the more materia equipped, the more the Weapon's Air Tam Stomp will effect the party. For example, if four materia are equipped the Air Tam Stomp will take off 4444 HP points, five materia will result in 5555 HP points and so on.

Extra Gil
When at the Gold Saucer Prison, go out in the desert and fight a enemy called Cactuar. Defeat him to get 10,000 Gil. This creature can also be found at Cactuar Island on the south-east area of the map, or south of Cosmo Canyon.

Exchange Gil for GP
When at Gold Saucer go through the welcome sign then come back out again. Keep on doing this until a man appears in the far background, near the save location. Approach him, and he will ask if you want to change Gil into GP. Answer yes to trade up to 10,00 Gil into 100 GP.

Key to Sector 5
Late in the game, go to the Number 7 gate at Midgar. A man outside the door will say that he lost his key to the city at an excavation site. The only excavation site is at Bone Village. Go there and talk to the man that asks about what you are searching. Reply "normal treasure" and place your excavators on the upper area. Eventually, a box will turn up after multiple digs. Search it in the morning to find the key.

Cloud mercenary flashback
After Cloud has had his coma, go to the basement at the Shinra Mansion. Enter the library and Cloud have a flashback and remember how he became a mercenary.

Back room of Cosmo Canyon General Store
The General store in Cosmo Canyon has a back room that is roped off when your characters first arrive. Check back after Meteor has been summoned. The rope will be gone, allowing your characters to walk back in the room and get an Elixir, Magic Source, and the "Full Cure" Materia.

Sleeping old man
Directly East of Junon is a small cave that is only accessible using the Highwind or riding on a blue/gold Chocobo. The old man in the cave can tell you how many times your party has fought or escaped. You can also get helpful items from him, but the last two digits in the times you have fought must be the same. For instance, speaking to him after you have fought 699 times may get you the Bolt Ring.

Date with Tifa
Never talk to Aeris unless it is vital for progression of the game. Then, Cloud will get a date with Tifa after Aeris dies.

Date with Barret
Never talk to Aeris or Tifa unless it is vital for progression for the game. Then, once Kalm has entered for the first time, Barret will ask Cloud for a date.

Bahamnant ZERO Summon Materia details
Walk around after boarding the Shinra No. 26 spaceship on disc two. Your party will be able to go down to the space pod or up the ladder to the right to the huge materia. Go to the huge materia and use the talk button at the tall glass to speak with Cid. He will explain the controls in this part of the game. Talk again at the case and enter the password Circle, Square, X, X to collect the Key Item "Huge Materia". After travelling to Cosmo Canyon later in the game, talk to Bugenhagen. He will take your party up to his observatory. Approach to the Blue huge materia and get closer. Your party will receive the Bahamnant ZERO summon materia.

Easy Power Source for super strength
Go to the meltdown reactor at Gonganga town. Then, get into a battle with a Heavy Tank. Morph it to get a Power Source to build your strength up by a point. Repeat this as needed to build as much strength as needed.

Status display
The highest number shown on the status menu is 255. However the game will allow items on that screen to be built higher, but will not display anything greater than that number.

Extra Ribbons
Go to Geas Cliff. In the first cave after wrapping around to the bridge overlooking the door that was used to enter, walk straight to enter a cave with a box. Open it to find a ribbon. For a third ribbon, go to North Cave and morph a Master Tonbury. It is helpful if it is stopped first.

Extra Tetra elemental
Go to Cactuar Island in the south-west portion of the map. Explore until a Cactuar appears. Then, morph it to get the Tetra elemental.

Maneuvering the Highwind
The Highwind can be turned sideways or flown backwards without turning around. Hold Square and press the D-pad in the desired direction while flying.

Cosmo Canyon song
You can play the Cosmo Canyon song on your own by going to Tifa's house in Nibelheim. Then, press Square, Square, Square, X, Square, Circle, Circle, R1 + X, Circle, R1 + Square, R1 + Square, R1 + Square, R1 + X, Circle, R1 + X, R1 + Square, R1 + X, Circle, R1 + X, R1 + Square, Circle, Square, X, Circle, Square, X, Square. Note: This serves no purpose in the game.

Getting a Gold Chocobo
Get a Green Chocobo by mating two Great Chocobos or two Good Chocobos. Obtain Carob nuts by buying some the Gold Saucer Wonder Square for 500 GP or by stealing them from the Vlakarados creatures found near the Bone Village. Get the Chocobos to the S class, then give them a Carob nut. Race the Green Chocobo until it is in S class. Then, use a Carob nut and mate the same or different Chocobos. Then, race the Blue Chocobo until it is in S class. Use a Carob nut and mate the Blue and Green Chocobos. You will get a Black Chocobo. Race it until it is a S class Chocobo. Then, go to the Chocobo Tracks around the Icicle Inn area and get a Wonderful Chocobo. Race it until it is a S class Chocobo. Find the Zeio Nut on an island north of the Chocobo Farm. You can steal it from a Goblin that your party fights. If you do not steal anything at first, try a few more times then kill them and try again. Mate the Black Chocobo with the Wonderful Chocobo using a Zeio Nut. You should now have a Gold Chocobo that can go anywhere on the map.

Chocobo quality
Different Chocobo ranks can be found in various areas of the game:

Chocobo Ranch area: Poor/Weak
Junon area: Fair/Poor
Gold Saucer area: Good/Average
Rocket Town area: Mediocre
Wutai area: Average/Fair
Icicle Inn area: Wonderful/Weak
Mideel area: Great/Fair

Ancient forest
Ride up the hill with a black, gold, or green Chocobo to reach the Ancient Forest before disc 3.

Getting Yuffie in the party
Yuffie can found in a random encounter in one of the forest areas. After fighting her, do not pause or use the save point. Talk to her and answer her questions with the following responses:

Yuffie: "You spikey-headed jerk! One more time, let's go one more time!"
Answer: Not interested.

Yuffie: "You're pretty scared of me, huh?"
Answer: ......petrified

Yuffie: "I'm really gonna leave! REALLY!"
Answer: Wait a second!

Yuffie: "You want me to go with you?"
Answer: ......That's right.

Yuffie: "All right! I'll go with you!"
Answer: ......Let's hurry on.

Finding the best weapons
Each character has an ultimate weapon that must be found using the following instructions:

Cloud
Found after killing Ultimate Weapon (not in Mideel).

Barret
Found before fighting Hojo on Mako Cannon. Note: Barret must be in your party for it to appear.

Aeris
Found behind door four in the clock room at the Temple of the Ancients.

Tifa
Use the key to reach sector 5. Go to Wall Market and use the broken item machine.

Yuffie
Found in the downed Shinra Plane in the ocean.

Red XIII
Take Bugenhagen to the ancient city, then return to Cosmo Canyon on Disc 3 with Red XIII in your party. He will receive the weapon from Bugenhagen.

Cid
After the rocket in Rocket Town has been launched, talk to the man outside the item shop several times.

Cait Sith
When in Midgar for the second time, go to the Shinra Tower. Go to floor 64 and enter the locker room. Search one of the lockers in the third row on the left side.

Vincent
After getting a Gold Chocobo or the Submarine, find the cave behind the waterfall in the middle of a continent. Vincent must be in your party.

Level 4 limit breaks

Cloud: Omnislash
Get 32,000 battle points in Battle Square at the Gold Saucer, then trade them in at the machine. This is worth getting, as it does more damage than Knights Of The Round when used at a high level with the Ultima weapon.

Barret: Catastrophe
Once Meteor has been summoned, go to North Corel and speak to the woman whose husband died. She may be found in the first hut on the second level in the town.

Red XIII: Cosmo Memory
Defeat the Lost Number monster found in the safe at the Shinra mansion.

Tifa: Final Heaven
Go to Nibelheim with Tifa in the party. Then play the following notes on the piano in her room by pressing X, Square, Triangle, R1 + Triangle, R1 + Square, X, Square, Triangle, R1 + X, Circle, X, Square, Triangle.

Aeris: Great Gospel
Find the sleeping man on the first continent that can tell you how many fights you have had. He is in a cave near Condor Fort, across a river. The buggy (hitch a ride from Costa Del Sol) is needed to reach that location. Once you find him, wander outside and keep getting in fights until the last two digits of your fight total are the same (e.g. 688,133). Return to the may to receive some mithril. Go to the weapons shop near Gongaga and talk to the man inside. He will offer you a small or large box. Select the small box, then look in the box that is upstairs.

Yuffie: All Creation
Win all the battles in the pagoda in Wutei.

Cid: Highwind
Found in the Gelinka (the sunken Shinra plane).

Vincent: Chaos
Using the submarine or a Gold Chocobo, go to the circular lake on the second island on disc 3. Vincent only has one break per level.

Summon Materia locations

Choco Mog
Talk to the Chocobo at the front of the farm and reply "Waaark".

Shiva
At the Junon coast after saving Pricilla.

Ifrit
On the boat after beating Jenova-BIRTH.

Ramuh
Lying on the floor in the Chocobo Jockey waiting room.

Titan
In the wreckage of the Gongaga reactor.

Odin
Defeat the Lost Number enemy inside the Shinra mansion safe.

Leviathan
Defeat everyone in the Pagoda in Wutai.

Kjata
Walk to the second area in the Sleeping Forest and it will be floating around. Wait in the spot where it is first seen, then tap the Action button to take it. Do not use against fire absorbing enemies.

Alexander
After the snowboarding sequence, find the hot spring and touch it. Then find the area where you leave markers and keep to a straight path. Find the hut there and enter. Leave through the downward facing door. Go right, find the cave and talk to the person inside. Defeat her and the materia will fall from the sky.

Bahamut
Defeat the red dragon at the Cetra shrine.

Typhoon
Defeat the Ultimate Weapon a few times until it dies. A crate will remain. Go to the jelly object on top of the mountain and its at the end.

Neo Bahamut
After Geas cliff; just pick it up.

Phoenix
Found while collecting the Huge Materia at Mount Condor. After defeating the enemies and the man sends you out to check on the condor egg, it can be found on the ground.

Hades
On the wreckage in the Gelinka.

Bahamut ZERO
Collect the four Huge Materia. Store them in the Observatory, then look closely at the blue Huge Materia.

Knights Of The Round
Found on the island only on the final disc. It is unmarked at the top right of the map, and requires a Gold Chocobo to reach it.

Materia Caves
The location and contents of four Materia Caves are as follows:

Materia Cave #1, Knights of the Round
This cave is located far north of the Chocobo Farm and can only be reached by a Gold Chocobo.

Materia Cave #2, Quadra Magic
This cave is located south-east of the Chocobo Farm and can be reached with the Highwind and a Green Chocobo.

Materia Cave #3, HP and MP conversion
This cave is located far West of Rocket Town use a blue chocobo to get there.

Materia Cave #4, Mimic
This cave is located north of Corel and can be reached with a Blue Chocobo.

Good Materia combinations
Cover + Counter + Elemental with either Fire, Ice, Bolt, or Earth. Effect: Character covers for teammate and counter-attacks with an elemental attack.

Quadra magic + Bahamaut ZERO. Note: This does work with Knights Of The Round. Effect: Casts a summon four times in one turn.

Final Attack + Phoenix summon. Effect: When character dies he immediately casts Phoenix and is revived.

MP Turbo + Knights Of The Round. Effect: Increases damage from 80,000 to 129,987 AP.

Sneak Attack + any Barrier or Haste. Start battle by immediately casting whatever you linked it with.

Mime. Effect: Mimics attack preceding it. Especially useful when it follows Bahamaut ZERO or Knights Of The Round.

Secrets(All FF Games)

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See what's going to be born (FFT)

On the editing screen, put an egg in the bottom row. Place the cursur on top
and press right or left slowly or rapidly. You should be able to get a glimpse
of fhe monster's face that's going to be born.

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HP full charge (FF7 US) (contributed by Unright)

First you cast Regen on all, then all your enemy dies quickly open the
lid to the Playstation. it will be unable to load the victory dance
and will glitch a bit while you HP fills up. When at full health,
close the lid, your party will celebrate and the game will continue.

---

Duplicate Items (FF7 US, FF7 international) (contributed by Suikoden)

You get the W-Item materia, equip it and when in battle, use a first
item, click on the person/monster, at the second item (the one you'll
duplicate), when you have chosen the person on who you want the item to
go (without pressing O), cancel that command, re-do it and you'll see
that you have 1 more of that item!

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Equip weird things (FF6j/ 3 us)

Only certain items can be equiped this way, and it's a bug. To equip a Drill
as a hat...
1. Sell all hats (or make sure you don't have any in your item box)
2. Take off the hat of the person you want to equip the drill. (sell that
hat, too.)
3. In the item box, bring the drill to the right-bottom corner.
4. Perform "strongest equip", and you can equip the drill as a hat. (+255
armor!)
I don't remember what else you could equip...

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Warp 3 (FFA)

in the woods west of Wendel, there is one screen where a road runs west to
south and another road runds west to east on top of it. On the bottom road,
face west. Equip any ax and go to the western limit of the screen. Make sure
your limit gage is NOT full and attack to the left, at the same time moving to
the left screen. You'll warp to the snowy fields.

-------

Warp 4/5 (FFA)

in the last dungeon, there is a long zig-zag road. On the top screen, stand on
the farthest place you can go without entering the forest-like place. Repeat
the following until you go over the top of the screen and warp to the fire
cave.
1. press up
2. press "select" while you're moving one step. (do this quickly)
3. save, reset

Use this method in the entrance to snowy fields and you don't have to get off
the chocobo. (you can even enter the cave with the chocobo)
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Superstrong GameG. code (FFA)

I figured this one myself by modification...

AFE-6B9-E62 (The problem is that it is stronger than the limitation of the
game, and the status will all go back to 99 after one level-up.) (which is
still much stronger than the possible status you can get by regular play)

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*Get the Battle Ax from the beginning* (FFL3)

When you go into the simulation battle in the very first thing in the game,
de-equip the battle-Ax of Mel-rose. When you finish the battle, he will have
another equiped and you get to have the one you took out.

---------

*Listen to all music* (FFT)

If you type "BGMkikitai" ("kikitai" in hiragana) as Ramza's name in the
Japanese version, you can go to the juke box mode and listen every music in the
game, including the unused ones. Somebody please find the english name!!
("BGM kikitai" means "I want to listen to the BGM")

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*Stronger... and stronger...* (FFT)

After gaining levels on a character with high growth rate jobs (like ninja),
perform "level down" to them after changing into low growth rate jobs by
purposely going on to traps. After going up to Lv 99, coming back to Lv 1, and
going up to Lv 99 again, the HP increase is up to 300!

--------
*Duplicate weapons* (FFT)

1. Get a knight with the double-equipment ablitity. (I don't know what it's
called, but it enables you to equip a weapon on each of the hands)
2. Put a shield on the right, and equip the weapon you want to duplicate on
the left hand.
3. Go to a shop where they only sell a weapons that are weaker than the weapon
you want to duplicate.
4. Go to the changing-room, and perform the "equip strongest" (you know what
I'm talking abou, right?)
5. De-equip your lefthand.
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**Avoiding Back-attacks** (FF7)
Press the "R" and "L" button for an instant. (Don't press it long, for you
will be running away) The characters will be facing the enemy after releasing
the buttons. This will avoid double damage.
--------

Casting a magic three times on an enemy (FF7)
Make all of your characters "reflect" status. Cast any attack magic into
all three of your characters, and the mgic will bounce three times to the
enemy, each with the attack power of a full magic.
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Recover your stamina in chocobo Race! (FF7)
Press R1 and R2 during chocobo race, and the stamina recovers gradualy.
You must be the rider, though.
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Get the dark crystal in the dwarf's castle (4j)
After Golbez's had steels the crystal, finish the chat with the king and
cast "degeon" without moving a step. The crystal will strangely on the
platform waiting for you. I don't know if it works on the US version.
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Final Fantasy Adventure (game boy): Warp2
In the cave where you get the Ice magic,
go to the corner room right before you get the ice magic.
Equip a sword, and put your will to the max.
While sliding on the two plates, do the max-move to the right.
Press left when you're flying back, and keep pressing left.
You'll warp to the cave where you get the star.
-----------

Here's a little trick on FF2j
After you get the ring from Scott, press "select" and "B" at the same time to
call up a map.
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Bypass 4rth floor of Yuffie's event (FF7)
On the fourth floor on the tower in Utai, try to ignore the boss and go up
stairs. He (the boss) will get mad, making a wall in front of you. Go
back to 3rd floor once, and come back again. You will be able to slip
through the door to the 5th floor. (I'm not sure if it's on the US one)
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7777 attack (FF7)
Adjust your HP to 7777 in any point of the game. (during battle or in the
status window, it doesn't matter) The character will go out of controll
and start giving the enemy 7777 rapidly. (When you start the battle, if
your HP is already 7777) Unfortunately, your HP goes down to "1" after battle.
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*Infinite money/item* (FF5j)Preparation:
1. Have one ninja and one thief in your party. (Lenna looks really good with
pony tailed ninja)
2. Have two weapons that the ninja can equip. (Two. not more, not less)
3. Find an enemy that you can steal an item that is usable during battle.
(like potion)4. Discard (or sell) all of the item.5. Refresh your item box
6. Equip one of the two weapons onto the ninja. Leave one hand blank.
Instructions
1. Go into battle, and make sure that the enemy you can steal usable items is
there.2. Wait for ninja's turn, and go to "item", and click the other weapon.
3. Bring your cursur up to the equip box (just keep pressing up) and click on
the empty hand. (in other words, equip the weapon)
4. Go back to the menu for the ninja, and choose "throw".
5. Click on the space you have just made by removing the weapon.
6. Pick the enemy that you want to steal from.
7. A yellow light will be thrown, with 0 damage.
8. Wait for thief's turn, and steal the item from the enemy. (keep trying)
9. After you steal the item, quickly use it to anyone.10. Finish the battle.
Results:Your item should have a weird symbol next to it. It means that you
have
infinite of it. Use it ONE BY ONE for infinite use, or sell it ONE BY ONE to
increase your money. Steal "golden needles" for best money. (no, I don't
remember which enemy had it)Notes:
If you perform "refresh", the items will turn into only 99 of them. (only...)
Asign a corner key in the keyboard as "A", and tape it down to sell
continuously in emulatorsLeave it for some time, and your money will zoom up.
Cast heiste to the thief to steal items quicker. (Or have 3 thiefs and 1
ninja.)
There is a similar trick in FF2 (4j), so if you want me to post it, just e-mail
me. (click my signature at the bottom : )
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Speed 255 ! (JAP version FF7 only)
Equip two "double item" materias, and your speed will go up to 255. (probably
a bug)
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Get 100 GP for 10000 G (FF7)
When you go back and forth Gold S entrance and the Ropeway entrance, there
is a chance that a man is standing in the back corner of the Gold S
entrance. Talk to him, and he'll sell you one GP for 100 G. (100 GP is
the maximum) The chance is low, so keep trying. Until you grow your own
chocobos, this is the fastest and the most accurate way to earn GP.
(Well, the FASTEST is the basket ball game...)
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30,000 in Speed Square (FF7 jp version only?)
Sometime after the balloons come out, there are two big yellow airships
that are not enemies, on the right near the top. Shoot the propeller
portion of the airship (on the behind), and the scores zoom up.
(apparantly a bug) The score gage will brake, but the score will keep on
rising if you keep on shooting. The maximum score is 30000, because
anything past 30,000 will go back to a zero.
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I'll focus on "did you know..." type things today.(FF7)
Did you know...
that you can see a TV add (FMV) in the Sinra building, at the shop?
that you can really buy the Costa Del Sol house?
that the man in the cave (near Junon) will give you items when the last
two digits of your number of fights match?
that you can use "regist" in a controled enemy to make them stay controlled?
(or make they stay sleeping)
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**EXP to dead characters** (FF7)
If you put a dead (unable to fight) character out of your party, 1/2 EXP points
earned will
go to the dead character, too. (If the dead character levels up, he/she will
come back alive)

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**Tifa and Cid rides the chocobo races**
In random, when Cloud decides to join a race, Tifa or Cid asks you if
he/she can be the rider.

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**The Dead rises by being stabbed by needles in the wall** (long...) (US?)
In the trap in the dungeon in Cosmo Canyon, the dead will re-vive with HP1.
(and no, this isn't for reviving Aeris)
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Equip anything that could be stolen!! (FF2, 4j)
Prepare by setting the battle to active mode.
Give command to Edg eto steal from the enemy, and wait with the item
window open until he steals a weapon or a sheild. After the item comes
into the window, click it and bring it to the top to equip. Even
Rydia/Rosa can equip shields this way. Here's a list of good weapons to
steal from enemies: (I translated from the Japanese enemies, so the name
might be a little different)Riris' Rod: RirisDragon's Lance: Blue Dragon
Brake Blade: Black LizardLune Ax: Giant Soldier, Magic Soldier
Lune Staff: Marionater
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Today's is on FF3 (FF6j)Instant killer
Tired of fighting bosses? Two simple steps will terminate all enemies
except for "undead" monsters. (like skeleton, zombie, ghost, etc)
1. Make the enemy invisible. (magic, item, etc)2. Cast Death.
That's it! It works on all living bosses except for Kefka and the 3 gods.
PS: I totally changed the design of my page (down below)
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Make Terra stay as an esper (FF3, 6j)
1. transform Terra into an esper
2. Make her sleep
3. Hit her and wake her.
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Today's secret will be of Final Fantasy 2 (4j). It's a popular one.
Equip and multiply your weapon or shield!
1. During battle, go to the item box and select an open space.
2. Scroll up, and click on the weapon/shield you want to multiply
3. Run away or finish the battle quickly.
4. Go to "equip" and equip the weapon you had just de-equipped.
5. Wow! the character is equipping two things! de-equip it to make it
two separate items.
You can divide any weapon/shield, for an unlimited time. Use this for
making money, too.
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Day 2 (FF1) I know it's an old game...
Do you like mini games? Press "A+B" 55 times on the boat, and a mini game
to organize 15 numbers come out.
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Cross the swamp without a chocobo. (FF7)
Walk into the swamp south of the Chocobl Farm. Usually, the Midgal Snake
would swirl it's way towards you, but before he can catch you, save and
reset. (hold R1 R2 L1 L2 Start Select) When you load the game, Midgal
Snake will be a lot farther than you. Do this 2, 3 times to cross the
swamp without a chocobo!
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Getting the mountain/river chocobo: (green/blue) (FF7)
breed two "good" or "pretty good" chocobos with "karab" seed. (the chances of
getting a special chocobo increases when the parants are high in rank. (in
chocobo races)Getting the black chocobo (black)
breed a mountain chocobo and a river chocobo with any seed. (the higher priced
ones are better)Getting the ocean chocobo (gold)
Breed a black chocobo with a "marvelous" chocobo. (Maybe it was "splendid" or
something, but it's the best one) With a "zeio" seed.Getting the Karab seed:
Steal or kill the dinosour near bone village.Getting the Zeio seed:
Steal or kill goblins in "goblin island", in the north east.
Getting chocobuckle (bonus)
Give a memit's veggie to a chocobo with a level with a multiple of 4. (ex: 4,
8, 16) Cast "LV4 blast" to the chocobo. Give a memit's veggie to the
chocobo. Cast "LV4 blast". Keep on doing this until the chocobo does
"chocobuckle". (Be sure to equip the "enemy skills" materia. The
chocobuckle's strength depends on how many times you have run away from
battles. It only takes up 3 MP, so it's suited for people who want to zoom
through the game, running away a lot.Turning the chocobo (bunos)
when you're in the screen where you need to choose the chocobo to give veggies,
press "R" or "L" to turn them
Chocobo has more HP than the last boss. The last boss will die when using
"Knights of Round" with 9999 damage each, with "double-magic" materia while a
chocobo won't die. (who cares?)
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Getting the quad-magic materia without a special chocobo: (FF7)
Go to the cliff leading to the cave near Mideal, with the high-wind.
Enable the "bird view", and line up the airship with the cliff, so that the
cave is on the left side. Press SQUARE and LEFT as you lower the airship
with "X" button. The timing is critical, but You will land on the left
side of the cliff if you succeed. Just press A in the buttom of the cliff
to get up. If you are on a chocobo, (any chocobo) it's easier to succeed.
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Here's a little FF2 (4j) trick:
Choose "sing" during frog status, and the song will be "frog's song". It
will turn the enemy into frogs.
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Snowboard Complete Guide ( in gold S.) (FF7)
The gold sourcer re-opens in the 3rd disk, granting you the access to the
snowboard game. Here are all the secrets in the game.Second Course:
Appears after you finish first course with a passing grade. (75 or plus)
Third CourseAppears after you finish the second course with a passing grade.
Time Attack
Appears after you finish all courses with a passing grade. Get the yellow
balloon in the beginning of the game to enter the Time Attack.Speed Up
Appears after you finish a course with TIme Attack, with a pretty fast
time.----
Control tips:-Obst. Course
Try to be in the middle, and brake if too fast, because falling down is a
deduction of one point. Red balloons are 1 point, Blue 2 point, and Green
3 point. Some balloons can be get by jumping only. A 90 will grant you an
item. (once only)-Time Attack
ALWAYS keep your finger on R1, to activate sharp turning. Try to keep the
inside, but turning sharp turns from the outside into the inside. Try
moving as little as possible.Course Tips-1st course
Keep on the left side at first. Pass in a straight line un the snake
curves. In the big jump, approach from the right and press left just as
you are about to jump. Try to go straight in the wide road, in the middle.
Jump with a high speed to get the green balloon.-2nd course
If you get the speed up, do not turn widely in the curves connecting the
caves. You will spin out. Instead, release the right button for a short
amount of time during the turn.-3rd course
Keep the middle in the beginning, while going slow in the caves at the
edge. Try to remember the big rock, if you are in the obstacle. (and the
blue baloon right after the cave) Practice is the only key to getting a
fast time on this course : )
PS: Hit the last igloo on the first course, and you'll find...
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Fly 4 times faster!! (FF2j)

Press the "B" button 32 times on the airship.
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Reduce your money dropping chances when you run (FF2, 4j)
Just press R and L while you move, and your money dropping chances drop
quit a bit.
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No count down!! (FF2, 4j)
If you press "A" throughout the battle, your character won't die after being
casted the death cout-down.
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Warp! (FF adventure)
In the bridge that leads to the town of Wendel, do this:
1. step one up
2. While moving, and before landing onto the next step press "select"
3. Save, reset
And you'll warp to Jad after reaching the boundary of the screen.
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Weird bug (FF4j)

After getting access to both the towers of Barron,
1. Go up the left tower
2. Quickly go up the right tower
3. Quickly go up the left tower
4. QUickly go up the right tower
and you'll warp to the town of Barron, while the game crashes.
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Chocobo without legs (FF4j, 2us)

Get off a chocobo in a forrest, and he jumps away without legs.
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Use metal weapons in the magnetic cave (FF4j, 2)

Start out by not equiping any weapons. During battle, go to the item box and
equip any metal weapon.
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Adamantite Armor (FF4j, 2)

In the last dungeon, there is a monster called "Pink". When you defeat it, you
occasionaly get "pink's tail." Bring it to the tail collector and he'll give
you adamantite. Bring admantite to the black smith and he'll sell you the
armor.
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Genji glove (FF6j, 3)

Answer 3 times "no" when Terra is asked to join the rebels. The enemy will
come attack, and one of the returners would give her the genji glove.
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